In this development class, you will learn how to design and build a casual game ready for publishing to an iPhone or iPod touch. Using Maya and Photoshop, the class will focus on the low polygon modeling and texturing techniques that will make your game shine. The class will learn how to keep a small game fun and easy to play. You’ll then learn how to make the game come alive using the new Unity engine. With this new engine you’ll learn how to script, construct and optimize your game for the iPhone. At the end of the course you will have a completed game and an introduction to one of the fastest growing parts of the gaming industry.
Students are required to bring an iPhone or iPod touch in order to participate in this class.
Maya 2010, Photoshop CS4, Unity Game Development Tool
Certification/Credit Offered
Stanford Continuing Studies Credit
Related and Recommended Courses
In addition to being offered as a stand-alone class, this course can also be taken as part of a DMA multi-week series. Please review the complete schedule for the location that you will be attending to see a listing of more advanced and complimentary courses.